chore(cleanup): changed order of nodes in player character
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@ -30,12 +30,12 @@ initial_state = &"FollowingPlayer"
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[node name="ProjectilePool" type="ProjectilePool" parent="."]
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[node name="NavigationAgent3D" type="NavigationAgent3D" parent="."]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.802835, 0)
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shape = SubResource("CapsuleShape3D_3g72p")
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[node name="NavigationAgent3D" type="NavigationAgent3D" parent="."]
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[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.8121, 0)
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mesh = SubResource("CapsuleMesh_rwcvu")
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