From cd06f03375a9e06e1dada1931ff9320326d9ad78 Mon Sep 17 00:00:00 2001 From: Sara Date: Fri, 22 Mar 2024 00:17:07 +0100 Subject: [PATCH] feat: set default state for player character state machine --- godot/player_character.tscn | 3 +++ 1 file changed, 3 insertions(+) diff --git a/godot/player_character.tscn b/godot/player_character.tscn index 9e5bf38..bfda8ea 100644 --- a/godot/player_character.tscn +++ b/godot/player_character.tscn @@ -25,6 +25,9 @@ collision_layer = 7 [node name="Health" type="Health" parent="."] max_health = 5 +[node name="StateMachine" type="StateMachine" parent="."] +initial_state = &"FollowingPlayer" + [node name="ProjectilePool" type="ProjectilePool" parent="."] [node name="CollisionShape3D" type="CollisionShape3D" parent="."]