From ae6da8d0f9691947cf1ae67fc4dcf3e6f858b242 Mon Sep 17 00:00:00 2001 From: Sara Date: Wed, 20 Mar 2024 16:14:43 +0100 Subject: [PATCH] feat: moved camera for player --- godot/player.tscn | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/godot/player.tscn b/godot/player.tscn index 984ddd3..7961e9c 100644 --- a/godot/player.tscn +++ b/godot/player.tscn @@ -12,7 +12,8 @@ height = 0.4 camera_rotation_ramp = SubResource("Curve_bxjan") [node name="Camera3D" type="Camera3D" parent="."] -transform = Transform3D(-1, -6.99417e-08, 5.24489e-08, 1.59825e-08, 0.443572, 0.896239, -8.59493e-08, 0.896239, -0.443572, -2.38419e-07, 9.94949, -3.08239) +transform = Transform3D(-1, -6.99417e-08, 5.24488e-08, 1.59825e-08, 0.443572, 0.896239, -8.59493e-08, 0.896239, -0.443572, -2.38419e-07, 9.56087, -0.526886) +fov = 100.0 [node name="Reticle" type="Node3D" parent="."]