feat: implemented avoidance for player characters

This commit is contained in:
Sara 2024-03-23 22:19:35 +01:00
parent 173feaef28
commit ac89de735e
2 changed files with 23 additions and 3 deletions

View file

@ -31,6 +31,8 @@ initial_state = &"FollowingPlayer"
[node name="ProjectilePool" type="ProjectilePool" parent="."]
[node name="NavigationAgent3D" type="NavigationAgent3D" parent="."]
avoidance_enabled = true
radius = 1.0
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.802835, 0)