chore: removed debug logging
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@ -22,7 +22,6 @@ void StateMachine::_exit_tree() { GDGAMEONLY();
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}
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void StateMachine::_process(double delta_time) { GDGAMEONLY();
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UtilityFunctions::print(this->get_path(), " _process");
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if(this->state)
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this->override_state(this->state->get_next());
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}
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