feat: added character awareness node to player character
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@ -36,7 +36,7 @@ prerequisites = {
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[sub_resource type="CapsuleMesh" id="CapsuleMesh_rwcvu"]
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radial_segments = 12
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rings = 1
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rings = 2
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_scmx3"]
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albedo_color = Color(0.94902, 0.909804, 0, 1)
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@ -52,6 +52,9 @@ collision_layer = 7
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actions = [SubResource("Action_gtisq"), SubResource("Action_cwmvs")]
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goals = [SubResource("Goal_sqtwb")]
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[node name="CharacterAwareness" type="CharacterAwareness" parent="."]
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collision_mask = 2
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[node name="Health" type="Health" parent="."]
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max_health = 5
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