tweak: rotate animation;feat: rifle_normal map

This commit is contained in:
Sara 2024-12-02 18:39:30 +01:00
parent efc8006c66
commit e522dfb364
17 changed files with 71 additions and 20 deletions

View file

@ -1,6 +1,7 @@
[gd_resource type="StandardMaterial3D" load_steps=2 format=3 uid="uid://dibu06h02xpdh"]
[gd_resource type="StandardMaterial3D" load_steps=3 format=3 uid="uid://dibu06h02xpdh"]
[ext_resource type="Texture2D" uid="uid://b2y2j72db80od" path="res://models/character_rifle.png" id="1_iex1v"]
[ext_resource type="Texture2D" uid="uid://uml6arceudcw" path="res://models/character_rifle_normal.png" id="2_061h0"]
[resource]
resource_name = "Material"
@ -8,3 +9,6 @@ cull_mode = 2
specular_mode = 1
albedo_texture = ExtResource("1_iex1v")
metallic = 0.293814
normal_enabled = true
normal_scale = 0.25
normal_texture = ExtResource("2_061h0")