feat: redid all of the textures and some of the lighting

This commit is contained in:
Sara 2024-11-27 20:25:44 +01:00
parent 75ada519b8
commit d2202e960e
56 changed files with 539 additions and 164 deletions

File diff suppressed because one or more lines are too long

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@ -13,11 +13,15 @@ sky_material = SubResource("ProceduralSkyMaterial_c8r8t")
[resource]
background_mode = 2
sky = SubResource("Sky_v6osu")
ambient_light_source = 3
ambient_light_source = 2
ambient_light_color = Color(0.255608, 0.241989, 0.226984, 1)
ambient_light_energy = 0.0
reflected_light_source = 2
ssil_enabled = true
fog_enabled = true
fog_light_color = Color(0.180933, 0.137326, 0.120214, 1)
fog_density = 0.1718
volumetric_fog_enabled = true
fog_sun_scatter = 0.05
fog_density = 0.0239
fog_height = 1.5
fog_height_density = 0.2743
volumetric_fog_density = 0.1044
volumetric_fog_albedo = Color(0.75118, 0.640533, 0.588017, 1)