tweak: dirt and character textures

This commit is contained in:
Sara 2024-12-08 20:13:16 +01:00
parent 9341b09b63
commit 835d7b43f1
48 changed files with 75 additions and 138 deletions

View file

@ -114,7 +114,15 @@ enabled = false
target_position = Vector3(0, 15, 0)
collision_mask = 3
[node name="BayonetHitscan" type="HitscanMuzzle" parent="skeleton_character/Skeleton3D/BoneAttachment3D" index="1"]
[node name="MuzzleAudio" type="AudioStreamPlayer3D" parent="skeleton_character/Skeleton3D/BoneAttachment3D" index="1"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4.60423e-08, 0.922701, 0.0357741)
volume_db = 20.0
max_db = 6.0
autoplay = true
max_distance = 100.0
max_polyphony = 3
[node name="BayonetHitscan" type="HitscanMuzzle" parent="skeleton_character/Skeleton3D/BoneAttachment3D" index="2"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.91257e-05, -0.0191353, -0.00675189)
enabled = false
target_position = Vector3(0, 2.468, 0)

View file

@ -19,9 +19,6 @@ unique_name_in_owner = true
[node name="mesh_helmet_a_001" parent="CharacterModel/skeleton_character/Skeleton3D" index="2"]
visible = false
[node name="BoneAttachment3D" parent="CharacterModel/skeleton_character/Skeleton3D" index="3"]
transform = Transform3D(-0.937186, 0.347435, 0.0311762, 0.0973187, 0.17459, 0.97982, 0.33498, 0.921308, -0.197435, -0.16719, 1.02003, 0.0528419)
[node name="HitscanMuzzle" parent="CharacterModel/skeleton_character/Skeleton3D/BoneAttachment3D" index="0"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.00234e-08, 0.0436091, 0.0479187)