feat: added project.godot update as part of init.sh
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				|  | @ -10,6 +10,6 @@ config_version=5 | |||
| 
 | ||||
| [application] | ||||
| 
 | ||||
| config/name="godot cpp template" | ||||
| config/name="EXAMPLE" | ||||
| config/features=PackedStringArray("4.2", "Forward Plus") | ||||
| config/icon="res://icon.svg" | ||||
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								init.sh
									
									
									
									
									
								
							
							
						
						
									
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							|  | @ -1,5 +1,5 @@ | |||
| #! /bin/sh | ||||
| 
 | ||||
| git submodule update --init --recursive | ||||
| sed -i -e "s/EXAMPLE/$1/g" ./src/register_types.cpp ./SConstruct ./godot/bin/EXAMPLE.gdextension | ||||
| sed -i -e "s/EXAMPLE/$1/g" ./src/register_types.cpp ./SConstruct ./godot/bin/EXAMPLE.gdextension ./godot/project.godot | ||||
| mv ./godot/bin/EXAMPLE.gdextension ./godot/bin/$1.gdextension | ||||
|  |  | |||
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