feat: experimenting with desired mood
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parent
ceba03ec36
commit
4940f67c21
58 changed files with 4826 additions and 28 deletions
15
godot/lighting/boot_voxelgi.tres
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15
godot/lighting/boot_voxelgi.tres
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23
godot/lighting/clear_morning.tres
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godot/lighting/clear_morning.tres
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[gd_resource type="Environment" load_steps=3 format=3 uid="uid://dw5utevw73wsy"]
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[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_di73m"]
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sky_top_color = Color(0.126011, 0.14614, 0.174144, 1)
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sky_horizon_color = Color(0.161855, 0.185047, 0.221665, 1)
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sky_curve = 0.160766
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ground_bottom_color = Color(0, 0, 0, 1)
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ground_horizon_color = Color(0.167356, 0.099874, 0.0462569, 1)
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[sub_resource type="Sky" id="Sky_ewa4o"]
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sky_material = SubResource("ProceduralSkyMaterial_di73m")
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[resource]
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background_mode = 2
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sky = SubResource("Sky_ewa4o")
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ambient_light_source = 3
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reflected_light_source = 2
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fog_light_color = Color(0.180933, 0.107468, 0.071428, 1)
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fog_sun_scatter = 0.2
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fog_density = 0.0395
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fog_sky_affect = 0.94
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volumetric_fog_density = 0.1393
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volumetric_fog_albedo = Color(0.75118, 0.640533, 0.588017, 1)
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24
godot/lighting/foggy_morning.tres
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godot/lighting/foggy_morning.tres
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[gd_resource type="Environment" load_steps=3 format=3 uid="uid://c1vy5rxxddw78"]
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[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_c8r8t"]
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sky_top_color = Color(0.0957285, 0.117165, 0.14699, 1)
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sky_horizon_color = Color(0.221665, 0.13846, 0.0831346, 1)
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sky_curve = 0.160766
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ground_bottom_color = Color(0, 0, 0, 1)
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ground_horizon_color = Color(0.167356, 0.099874, 0.0462569, 1)
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[sub_resource type="Sky" id="Sky_v6osu"]
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sky_material = SubResource("ProceduralSkyMaterial_c8r8t")
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[resource]
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background_mode = 2
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sky = SubResource("Sky_v6osu")
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ambient_light_source = 3
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reflected_light_source = 2
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fog_light_color = Color(0.180933, 0.107468, 0.071428, 1)
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fog_sun_scatter = 0.2
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fog_density = 0.0395
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fog_sky_affect = 0.94
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volumetric_fog_enabled = true
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volumetric_fog_density = 0.1044
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volumetric_fog_albedo = Color(0.75118, 0.640533, 0.588017, 1)
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