feat: lightmapgi

This commit is contained in:
Sara 2024-12-04 22:59:21 +01:00
parent 9a4a559f0c
commit 436f2f05ee
44 changed files with 226 additions and 63 deletions

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@ -21,7 +21,7 @@ nodes/import_as_skeleton_bones=false
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=3
meshes/light_baking=0
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true

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@ -21,8 +21,8 @@ nodes/import_as_skeleton_bones=false
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/light_baking=2
meshes/lightmap_texel_size=0.1
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true

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@ -22,7 +22,7 @@ meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=2
meshes/lightmap_texel_size=0.2
meshes/lightmap_texel_size=0.1
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true

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@ -22,7 +22,7 @@ meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=2
meshes/lightmap_texel_size=0.2
meshes/lightmap_texel_size=0.1
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true

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@ -21,8 +21,8 @@ nodes/import_as_skeleton_bones=false
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/light_baking=2
meshes/lightmap_texel_size=0.1
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true

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@ -7,7 +7,8 @@
resource_name = "Mud"
specular_mode = 1
albedo_texture = ExtResource("1_1d2ym")
metallic = 0.497409
roughness = 0.77
metallic_specular = 0.22
roughness = 0.75
normal_enabled = true
normal_texture = ExtResource("2_4oxut")
rim_tint = 1.0

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@ -22,7 +22,7 @@ meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=2
meshes/lightmap_texel_size=0.2
meshes/lightmap_texel_size=0.1
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true

View file

@ -22,7 +22,7 @@ meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=2
meshes/lightmap_texel_size=0.2
meshes/lightmap_texel_size=0.1
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true

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@ -21,8 +21,8 @@ nodes/import_as_skeleton_bones=false
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/light_baking=2
meshes/lightmap_texel_size=0.1
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
@ -33,7 +33,7 @@ animation/import_rest_as_RESET=false
import_script/path=""
_subresources={
"materials": {
"Mud.001": {
"Mud": {
"use_external/enabled": true,
"use_external/path": "res://models/props/materials/Mud.tres"
}

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@ -9,7 +9,7 @@ metadata={
"vram_texture": true
}
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"md5": "25a870a740b8d870b5698fe1f7aed359"
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@ -9,7 +9,7 @@ metadata={
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@ -21,8 +21,8 @@ nodes/import_as_skeleton_bones=false
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/light_baking=2
meshes/lightmap_texel_size=0.1
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true

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[remap]
importer="scene"
importer_version=1
type="PackedScene"
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nodes/root_name=""
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=2
meshes/lightmap_texel_size=0.1
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
_subresources={
"materials": {
"Planks": {
"use_external/enabled": true,
"use_external/path": "res://models/props/materials/Planks.tres"
}
}
}
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@ -21,8 +21,8 @@ nodes/import_as_skeleton_bones=false
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/light_baking=2
meshes/lightmap_texel_size=0.1
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
@ -37,6 +37,11 @@ _subresources={
"use_external/enabled": true,
"use_external/path": "res://models/props/materials/Planks.tres"
}
},
"nodes": {
"PATH:wooden_bar_large": {
"mesh_instance/cast_shadow": 2
}
}
}
gltf/naming_version=1

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