feat: added drone sound effect to enemies

This commit is contained in:
Sara 2024-12-12 20:46:21 +01:00
parent 52cd856992
commit 3b94a7e0f3
7 changed files with 44 additions and 4 deletions

View file

@ -1,6 +1,7 @@
[gd_scene load_steps=3 format=3 uid="uid://0fykl1mw3c12"]
[gd_scene load_steps=4 format=3 uid="uid://0fykl1mw3c12"]
[ext_resource type="PackedScene" uid="uid://bnr6lab7heo8e" path="res://objects/character_model_base.tscn" id="1_i7aop"]
[ext_resource type="AudioStream" uid="uid://b5evvhyrhybkf" path="res://sounds/drone.ogg" id="2_8cpm2"]
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_3tduq"]
radius = 0.370388
@ -102,4 +103,14 @@ shape = SubResource("CapsuleShape3D_3tduq")
[node name="NavigationAgent3D" type="NavigationAgent3D" parent="."]
unique_name_in_owner = true
[node name="DroneSound" type="AudioStreamPlayer3D" parent="."]
unique_name_in_owner = true
stream = ExtResource("2_8cpm2")
attenuation_model = 2
volume_db = 1.0
unit_size = 27.02
autoplay = true
max_distance = 13.36
panning_strength = 0.17
[editable path="CharacterModel"]