this-city/engine/modules/mono/editor/GodotTools/GodotTools.IdeMessaging/IHandshake.cs

10 lines
297 B
C#

using System.Diagnostics.CodeAnalysis;
namespace GodotTools.IdeMessaging
{
public interface IHandshake
{
public string GetHandshakeLine(string identity);
public bool IsValidPeerHandshake(string handshake, [NotNullWhen(true)] out string? identity, ILogger logger);
}
}