this-city/engine/core/crypto/SCsub
2026-07-10 17:04:34 +02:00

102 lines
4.2 KiB
Python

#!/usr/bin/env python
from misc.utility.scons_hints import *
Import("env")
def _escape_define(env, config):
return f"<{config}>" if env["ninja"] and env.msvc else f'\\"{config}\\"'
env_crypto = env.Clone()
env_crypto.AddMethod(_escape_define, "EscapeDefine")
is_builtin = env["builtin_mbedtls"]
has_module = env["module_mbedtls_enabled"]
thirdparty_obj = []
configs = []
if is_builtin or not has_module:
# Use our headers for builtin or if the module is not going to be compiled.
# We decided not to depend on system mbedtls and bundle a minimal version
# when building without the module.
env_crypto.Prepend(
CPPPATH=[
"#thirdparty/mbedtls/godot/",
"#thirdparty/mbedtls/include/",
"#thirdparty/mbedtls/tf-psa-crypto/include/",
"#thirdparty/mbedtls/tf-psa-crypto/drivers/builtin/include/",
]
)
env_crypto.Append(
CPPDEFINES=[
("TF_PSA_CRYPTO_CONFIG_FILE", env_crypto.EscapeDefine("godot_psa_config.h")),
("MBEDTLS_CONFIG_FILE", env_crypto.EscapeDefine("godot_mbedtls_config.h")),
]
)
configs = ["#thirdparty/mbedtls/godot/godot_psa_config.h", "#thirdparty/mbedtls/godot/godot_mbedtls_config.h"]
if not has_module:
env_crypto.Append(CPPDEFINES=["GODOT_MBEDTLS_LIGHT"])
# Our custom mbedTLS platform functions
platform_obj = []
env_crypto.add_source_files(platform_obj, ["#thirdparty/mbedtls/godot/godot_mbedtls_platform.cpp"])
env.core_sources += platform_obj
env.Depends(platform_obj, configs)
# MbedTLS core functions (for CryptoCore).
# If the mbedtls module is compiled we don't need to add the .c files with our
# custom config since they will be built by the module itself.
# Only if the module is not enabled, we must compile here the required sources
# to make a "light" build with only the necessary mbedtls files.
if not has_module:
# Build minimal mbedTLS library (MD5/SHA/Base64/AES).
env_thirdparty = env_crypto.Clone()
env_thirdparty.disable_warnings()
psa_dir = "#thirdparty/mbedtls/tf-psa-crypto/"
env_thirdparty.Prepend(
CPPPATH=[
psa_dir + d
for d in ["include/", "core/", "dispatch/", "extras", "platform/", "utilities/", "drivers/builtin/src/"]
]
)
env_thirdparty.Prepend(CPPPATH=["#thirdparty/mbedtls/tf-psa-crypto/drivers/builtin/include/"])
thirdparty_mbedtls_dir = "#thirdparty/mbedtls/"
thirdparty_mbedtls_sources = [
"tf-psa-crypto/core/psa_crypto.c",
"tf-psa-crypto/core/psa_crypto_client.c",
"tf-psa-crypto/core/psa_crypto_driver_wrappers_no_static.c",
"tf-psa-crypto/core/psa_crypto_random.c",
"tf-psa-crypto/core/psa_crypto_slot_management.c",
"tf-psa-crypto/utilities/base64.c",
"tf-psa-crypto/utilities/constant_time.c",
"tf-psa-crypto/platform/threading.c",
"tf-psa-crypto/extras/md.c",
"tf-psa-crypto/drivers/builtin/src/aes.c",
"tf-psa-crypto/drivers/builtin/src/ctr_drbg.c",
"tf-psa-crypto/drivers/builtin/src/cipher.c",
"tf-psa-crypto/drivers/builtin/src/cipher_wrap.c",
"tf-psa-crypto/drivers/builtin/src/entropy.c",
"tf-psa-crypto/drivers/builtin/src/entropy_poll.c",
"tf-psa-crypto/drivers/builtin/src/md5.c",
"tf-psa-crypto/drivers/builtin/src/psa_crypto_cipher.c",
"tf-psa-crypto/drivers/builtin/src/psa_crypto_hash.c",
"tf-psa-crypto/drivers/builtin/src/psa_crypto_rsa.c",
"tf-psa-crypto/drivers/builtin/src/psa_util_internal.c",
"tf-psa-crypto/drivers/builtin/src/sha1.c",
"tf-psa-crypto/drivers/builtin/src/sha256.c",
]
thirdparty_mbedtls_sources = [thirdparty_mbedtls_dir + file for file in thirdparty_mbedtls_sources]
env_thirdparty.add_source_files(thirdparty_obj, thirdparty_mbedtls_sources)
# Needed to force rebuilding the library when the configuration file is updated.
env_thirdparty.Depends(thirdparty_obj, configs)
env.core_sources += thirdparty_obj
# Godot source files
core_obj = []
env_crypto.add_source_files(core_obj, "*.cpp")
env.core_sources += core_obj
# Needed to force rebuilding the core files when the thirdparty library is updated.
env.Depends(core_obj, thirdparty_obj + configs)