feat: updated engine
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6607 changed files with 910135 additions and 430025 deletions
95
engine/tests/display_server_mock.cpp
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95
engine/tests/display_server_mock.cpp
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/**************************************************************************/
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/* display_server_mock.cpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#include "display_server_mock.h"
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#include "core/input/input.h"
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#include "core/input/input_event.h"
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#include "servers/rendering/dummy/rasterizer_dummy.h"
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Vector<String> DisplayServerMock::get_rendering_drivers_func() {
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Vector<String> drivers;
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drivers.push_back("dummy");
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return drivers;
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}
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void DisplayServerMock::_set_mouse_position(const Point2i &p_position) {
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if (mouse_position == p_position) {
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return;
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}
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mouse_position = p_position;
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_set_window_over(Rect2i(Point2i(0, 0), window_get_size()).has_point(p_position));
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}
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void DisplayServerMock::_set_window_over(bool p_over) {
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if (p_over == window_over) {
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return;
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}
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window_over = p_over;
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_send_window_event(p_over ? DisplayServerEnums::WINDOW_EVENT_MOUSE_ENTER : DisplayServerEnums::WINDOW_EVENT_MOUSE_EXIT);
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}
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void DisplayServerMock::_send_window_event(DisplayServerEnums::WindowEvent p_event) {
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if (event_callback.is_valid()) {
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Variant event = int(p_event);
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event_callback.call(event);
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}
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}
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bool DisplayServerMock::has_feature(DisplayServerEnums::Feature p_feature) const {
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switch (p_feature) {
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case DisplayServerEnums::FEATURE_MOUSE:
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case DisplayServerEnums::FEATURE_CURSOR_SHAPE:
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case DisplayServerEnums::FEATURE_CLIPBOARD:
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case DisplayServerEnums::FEATURE_CLIPBOARD_PRIMARY:
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return true;
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default: {
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}
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}
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return false;
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}
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DisplayServer *DisplayServerMock::create_func(const String &p_rendering_driver, DisplayServerEnums::WindowMode p_mode, DisplayServerEnums::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, int p_screen, DisplayServerEnums::Context p_context, int64_t p_parent_window, Error &r_error) {
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r_error = OK;
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RasterizerDummy::make_current();
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return memnew(DisplayServerMock());
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}
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void DisplayServerMock::simulate_event(Ref<InputEvent> p_event) {
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Ref<InputEvent> event = p_event;
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Ref<InputEventMouse> me = p_event;
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if (me.is_valid()) {
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Ref<InputEventMouseMotion> mm = p_event;
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if (mm.is_valid()) {
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mm->set_relative(mm->get_position() - mouse_position);
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event = mm;
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}
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_set_mouse_position(me->get_position());
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}
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Input::get_singleton()->parse_input_event(event);
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}
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