feat: updated engine

This commit is contained in:
Sara Gerretsen 2026-07-10 17:04:34 +02:00
parent cbe99774ff
commit f4cf6b3999
6607 changed files with 910135 additions and 430025 deletions

View file

@ -32,9 +32,6 @@
#if defined(WINDOWS_ENABLED) && defined(GLES3_ENABLED)
#include <cstdio>
#include <cstdlib>
#include <EGL/eglext_angle.h>
const char *GLManagerANGLE_Windows::_get_platform_extension_name() const {
@ -67,7 +64,7 @@ Vector<EGLint> GLManagerANGLE_Windows::_get_platform_context_attribs() const {
return ret;
}
void GLManagerANGLE_Windows::window_resize(DisplayServer::WindowID p_window_id, int p_width, int p_height) {
void GLManagerANGLE_Windows::window_resize(DisplayServerEnums::WindowID p_window_id, int p_width, int p_height) {
window_make_current(p_window_id);
eglWaitNative(EGL_CORE_NATIVE_ENGINE);
}