feat: updated engine
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6607 changed files with 910135 additions and 430025 deletions
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@ -32,9 +32,6 @@
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#if defined(WINDOWS_ENABLED) && defined(GLES3_ENABLED)
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#include <cstdio>
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#include <cstdlib>
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#include <EGL/eglext_angle.h>
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const char *GLManagerANGLE_Windows::_get_platform_extension_name() const {
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@ -67,7 +64,7 @@ Vector<EGLint> GLManagerANGLE_Windows::_get_platform_context_attribs() const {
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return ret;
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}
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void GLManagerANGLE_Windows::window_resize(DisplayServer::WindowID p_window_id, int p_width, int p_height) {
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void GLManagerANGLE_Windows::window_resize(DisplayServerEnums::WindowID p_window_id, int p_width, int p_height) {
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window_make_current(p_window_id);
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eglWaitNative(EGL_CORE_NATIVE_ENGINE);
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}
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