feat: updated engine

This commit is contained in:
Sara Gerretsen 2026-07-10 17:04:34 +02:00
parent cbe99774ff
commit f4cf6b3999
6607 changed files with 910135 additions and 430025 deletions

View file

@ -30,32 +30,17 @@
#pragma once
#ifdef GDEXTENSION
// Headers for building as GDExtension plug-in.
#include <godot_cpp/godot.hpp>
#include <godot_cpp/templates/vector.hpp>
#include <godot_cpp/variant/string.hpp>
using namespace godot;
#elif defined(GODOT_MODULE)
// Headers for building as built-in module.
#include "core/string/ustring.h"
#include "core/templates/vector.h"
#endif
#include <hb-icu.h>
#include <hb.h>
#include <unicode/uchar.h>
#include <unicode/uloc.h>
#include <unicode/uscript.h>
#include <unicode/ustring.h>
#include <unicode/utypes.h>
#include <hb-icu.h>
#include <hb.h>
class ScriptIterator {
static const int PAREN_STACK_DEPTH = 128;
static const int EMOJI_STACK_DEPTH = 32;