feat: updated engine
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cbe99774ff
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6607 changed files with 910135 additions and 430025 deletions
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@ -40,6 +40,7 @@
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#include "core/config/project_settings.h"
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#include "core/object/worker_thread_pool.h"
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#include "core/os/os.h"
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#include "servers/navigation_3d/navigation_server_3d.h"
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#include <Obstacle2d.h>
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@ -55,16 +56,16 @@ using namespace Nav3D;
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#define NAVMAP_ITERATION_ZERO_ERROR_MSG()
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#endif // DEBUG_ENABLED
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#define GET_MAP_ITERATION() \
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iteration_slot_rwlock.read_lock(); \
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#define GET_MAP_ITERATION() \
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iteration_slot_rwlock.read_lock(); \
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NavMapIteration3D &map_iteration = iteration_slots[iteration_slot_index]; \
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NavMapIterationRead3D iteration_read_lock(map_iteration); \
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NavMapIterationRead3D iteration_read_lock(map_iteration); \
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iteration_slot_rwlock.read_unlock();
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#define GET_MAP_ITERATION_CONST() \
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iteration_slot_rwlock.read_lock(); \
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#define GET_MAP_ITERATION_CONST() \
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iteration_slot_rwlock.read_lock(); \
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const NavMapIteration3D &map_iteration = iteration_slots[iteration_slot_index]; \
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NavMapIterationRead3D iteration_read_lock(map_iteration); \
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NavMapIterationRead3D iteration_read_lock(map_iteration); \
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iteration_slot_rwlock.read_unlock();
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void NavMap3D::set_up(Vector3 p_up) {
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