feat: updated engine
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cbe99774ff
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f4cf6b3999
6607 changed files with 910135 additions and 430025 deletions
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@ -34,13 +34,12 @@
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#include "mono_gd/gd_mono.h"
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#include "core/doc_data.h"
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#include "core/io/resource_loader.h"
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#include "core/io/resource_saver.h"
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#include "core/object/script_language.h"
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#include "core/templates/rb_map.h"
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#include "core/templates/self_list.h"
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#ifdef TOOLS_ENABLED
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#include "core/object/editor_language.h"
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#include "editor/plugins/editor_plugin.h"
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#endif
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@ -236,7 +235,6 @@ public:
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StringName get_instance_base_type() const override;
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ScriptInstance *instance_create(Object *p_this) override;
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PlaceHolderScriptInstance *placeholder_instance_create(Object *p_this) override;
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bool instance_has(const Object *p_this) const override;
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bool has_source_code() const override;
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String get_source_code() const override;
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@ -268,7 +266,7 @@ public:
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bool is_tool() const override {
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return type_info.is_tool;
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}
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bool is_valid() const override {
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bool is_script_valid() const override {
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return valid;
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}
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bool is_abstract() const override {
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@ -435,6 +433,7 @@ class CSharpLanguage : public ScriptLanguage {
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#ifdef TOOLS_ENABLED
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EditorPlugin *godotsharp_editor = nullptr;
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EditorLanguage editor_language;
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static void _editor_init_callback();
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#endif
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@ -500,6 +499,10 @@ public:
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void finalize();
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/* EDITOR FUNCTIONS */
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#ifdef TOOLS_ENABLED
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virtual EditorLanguage *get_editor_language() override { return &editor_language; }
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#endif
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Vector<String> get_reserved_words() const override;
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bool is_control_flow_keyword(const String &p_keyword) const override;
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Vector<String> get_comment_delimiters() const override;
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@ -513,7 +516,6 @@ public:
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return true;
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}
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String validate_path(const String &p_path) const override;
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Script *create_script() const override;
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bool supports_builtin_mode() const override;
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/* TODO? */ int find_function(const String &p_function, const String &p_code) const override {
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return -1;
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@ -585,22 +587,3 @@ public:
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CSharpLanguage();
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~CSharpLanguage();
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};
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class ResourceFormatLoaderCSharpScript : public ResourceFormatLoader {
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GDSOFTCLASS(ResourceFormatLoaderCSharpScript, ResourceFormatLoader);
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public:
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Ref<Resource> load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE) override;
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void get_recognized_extensions(List<String> *p_extensions) const override;
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bool handles_type(const String &p_type) const override;
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String get_resource_type(const String &p_path) const override;
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};
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class ResourceFormatSaverCSharpScript : public ResourceFormatSaver {
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GDSOFTCLASS(ResourceFormatSaverCSharpScript, ResourceFormatSaver);
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public:
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Error save(const Ref<Resource> &p_resource, const String &p_path, uint32_t p_flags = 0) override;
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void get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions) const override;
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bool recognize(const Ref<Resource> &p_resource) const override;
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};
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