feat: updated engine

This commit is contained in:
Sara Gerretsen 2026-07-10 17:04:34 +02:00
parent cbe99774ff
commit f4cf6b3999
6607 changed files with 910135 additions and 430025 deletions

View file

@ -30,22 +30,18 @@
#pragma once
#include "core/error/error_macros.h"
#include "gdscript_extend_parser.h"
#include "godot_lsp.h"
#include "core/error/error_macros.h"
#include "core/variant/variant.h"
#include "editor/file_system/editor_file_system.h"
class GDScriptWorkspace : public RefCounted {
GDCLASS(GDScriptWorkspace, RefCounted);
private:
void _get_owners(EditorFileSystemDirectory *efsd, String p_path, List<String> &owners);
Node *_get_owner_scene_node(String p_path);
#ifndef DISABLE_DEPRECATED
void didDeleteFiles() {}
void didDeleteFiles(const Dictionary &p_params) {}
Error parse_script(const String &p_path, const String &p_content) {
WARN_DEPRECATED;
return Error::FAILED;
@ -76,9 +72,6 @@ protected:
void apply_new_signal(Object *obj, String function, PackedStringArray args);
public:
String root;
String root_uri;
HashMap<StringName, ClassMembers> native_members;
public: