feat: updated engine

This commit is contained in:
Sara Gerretsen 2026-07-10 17:04:34 +02:00
parent cbe99774ff
commit f4cf6b3999
6607 changed files with 910135 additions and 430025 deletions

View file

@ -30,12 +30,13 @@
#include "packed_scene_editor_plugin.h"
#include "core/object/callable_mp.h"
#include "editor/editor_node.h"
#include "scene/resources/packed_scene.h"
void PackedSceneEditor::_on_open_scene_pressed() {
// Using deferred call because changing scene updates the Inspector and thus destroys this plugin.
callable_mp(EditorNode::get_singleton(), &EditorNode::load_scene).call_deferred(packed_scene->get_path(), false, false, false, false);
callable_mp(EditorNode::get_singleton(), &EditorNode::open_scene).call_deferred(packed_scene->get_path(), false, false, false);
}
PackedSceneEditor::PackedSceneEditor(Ref<PackedScene> &p_packed_scene) {