feat: updated engine
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6607 changed files with 910135 additions and 430025 deletions
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@ -30,12 +30,13 @@
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#include "packed_scene_editor_plugin.h"
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#include "core/object/callable_mp.h"
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#include "editor/editor_node.h"
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#include "scene/resources/packed_scene.h"
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void PackedSceneEditor::_on_open_scene_pressed() {
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// Using deferred call because changing scene updates the Inspector and thus destroys this plugin.
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callable_mp(EditorNode::get_singleton(), &EditorNode::load_scene).call_deferred(packed_scene->get_path(), false, false, false, false);
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callable_mp(EditorNode::get_singleton(), &EditorNode::open_scene).call_deferred(packed_scene->get_path(), false, false, false);
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}
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PackedSceneEditor::PackedSceneEditor(Ref<PackedScene> &p_packed_scene) {
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