feat: updated engine
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6607 changed files with 910135 additions and 430025 deletions
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@ -30,12 +30,13 @@
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#include "progress_dialog.h"
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#include "core/object/callable_mp.h"
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#include "core/os/os.h"
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#include "editor/editor_interface.h"
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#include "editor/editor_node.h"
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#include "editor/themes/editor_scale.h"
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#include "main/main.h"
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#include "scene/gui/panel_container.h"
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#include "scene/main/scene_tree.h"
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#include "scene/main/window.h"
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#include "servers/display/display_server.h"
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@ -286,7 +287,7 @@ ProgressDialog::ProgressDialog() {
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// We want to cover the entire screen to prevent the user from interacting with the Editor.
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set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT);
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// Be sure it's the top most component.
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set_z_index(RS::CANVAS_ITEM_Z_MAX);
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set_z_index(RSE::CANVAS_ITEM_Z_MAX);
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singleton = this;
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hide();
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