feat: updated engine

This commit is contained in:
Sara Gerretsen 2026-07-10 17:04:34 +02:00
parent cbe99774ff
commit f4cf6b3999
6607 changed files with 910135 additions and 430025 deletions

View file

@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="SkeletonModificationStack2D" inherits="Resource" experimental="" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<class name="SkeletonModificationStack2D" inherits="Resource" api_type="core" experimental="" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
A resource that holds a stack of [SkeletonModification2D]s.
</brief_description>
@ -77,7 +77,7 @@
</methods>
<members>
<member name="enabled" type="bool" setter="set_enabled" getter="get_enabled" default="false">
If [code]true[/code], the modification's in the stack will be called. This is handled automatically through the [Skeleton2D] node.
If [code]true[/code], the modifications in the stack will be called. This is handled automatically through the [Skeleton2D] node.
</member>
<member name="modification_count" type="int" setter="set_modification_count" getter="get_modification_count" default="0">
The number of modifications in the stack.