feat: updated engine

This commit is contained in:
Sara Gerretsen 2026-07-10 17:04:34 +02:00
parent cbe99774ff
commit f4cf6b3999
6607 changed files with 910135 additions and 430025 deletions

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@ -1,11 +1,13 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="CameraAttributesPractical" inherits="CameraAttributes" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<class name="CameraAttributesPractical" inherits="CameraAttributes" api_type="core" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
Camera settings in an easy to use format.
</brief_description>
<description>
Controls camera-specific attributes such as auto-exposure, depth of field, and exposure override.
When used in a [WorldEnvironment] it provides default settings for exposure, auto-exposure, and depth of field that will be used by all cameras without their own [CameraAttributes], including the editor camera. When used in a [Camera3D] it will override any [CameraAttributes] set in the [WorldEnvironment]. When used in [VoxelGI] or [LightmapGI], only the exposure settings will be used.
[b]Note:[/b] Depth of field blur is only supported in the Forward+ and Mobile rendering methods, not Compatibility.
[b]Note:[/b] Auto-exposure is only supported in the Forward+ rendering method, not Mobile or Compatibility.
</description>
<tutorials>
</tutorials>