chore: work on The Girl graphics
This commit is contained in:
parent
0f540a7311
commit
645ba20c46
27 changed files with 79 additions and 48 deletions
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assets/roll.ase
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assets/roll.ase
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project/assets/bike/bike.blend
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project/assets/bike/bike.blend
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project/assets/players/girl/girl.blend
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project/assets/players/girl/girl.blend
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@ -2110,11 +2110,6 @@ _subresources={
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"use_external/fallback_path": "res://assets/players/girl/materials/helmet.tres",
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"use_external/path": "uid://dkjgeep37d1mf"
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},
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"helmet_ridge": {
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"use_external/enabled": true,
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"use_external/fallback_path": "res://assets/players/girl/materials/helmet_ridge.tres",
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"use_external/path": "uid://b1gr1mjw42vqi"
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},
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"mouth": {
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"use_external/enabled": true,
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"use_external/fallback_path": "res://assets/players/girl/materials/roll_mouth.tres",
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@ -1,6 +1,7 @@
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[gd_resource type="StandardMaterial3D" format=3 uid="uid://dkjgeep37d1mf"]
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[ext_resource type="Texture2D" uid="uid://c5hlpvuc8mbmy" path="res://assets/textures/megaman.png" id="1_b3fdv"]
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[resource]
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resource_name = "helmet"
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cull_mode = 2
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albedo_color = Color(0.1150608, 0.49752495, 0.73966473, 1)
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albedo_texture = ExtResource("1_b3fdv")
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@ -1,6 +0,0 @@
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[gd_resource type="StandardMaterial3D" format=3 uid="uid://b1gr1mjw42vqi"]
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[resource]
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resource_name = "helmet_ridge"
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cull_mode = 2
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albedo_color = Color(0.29611614, 0.3984831, 0.59225035, 1)
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@ -1,8 +1,8 @@
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[gd_resource type="ShaderMaterial" format=3 uid="uid://da661tlnr24ki"]
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[ext_resource type="Shader" uid="uid://dc4jhmqi1k6ia" path="res://shaders/feature_atlas.gdshader" id="1_qi3oo"]
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[ext_resource type="Texture2D" uid="uid://du38jvx4b3fhn" path="res://assets/players/girl/texture/roll_face.png" id="2_5hnj8"]
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[ext_resource type="Texture2D" uid="uid://da08cweavcdpd" path="res://assets/players/girl/texture/roll_pupil.png" id="3_vegxp"]
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[ext_resource type="Texture2D" uid="uid://du38jvx4b3fhn" path="res://assets/textures/roll_face.png" id="2_5hnj8"]
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[ext_resource type="Texture2D" uid="uid://da08cweavcdpd" path="res://assets/textures/roll_pupil.png" id="3_vegxp"]
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[resource]
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render_priority = 0
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@ -1,7 +1,7 @@
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[gd_resource type="ShaderMaterial" format=3 uid="uid://mbpmt8wswpvs"]
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[ext_resource type="Shader" uid="uid://dc4jhmqi1k6ia" path="res://shaders/feature_atlas.gdshader" id="1_x47rn"]
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[ext_resource type="Texture2D" uid="uid://du38jvx4b3fhn" path="res://assets/players/girl/texture/roll_face.png" id="2_sylso"]
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[ext_resource type="Texture2D" uid="uid://du38jvx4b3fhn" path="res://assets/textures/roll_face.png" id="2_sylso"]
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[resource]
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render_priority = 0
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@ -1,6 +1,6 @@
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[gd_resource type="StandardMaterial3D" format=3 uid="uid://bcmroo7qygey7"]
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[ext_resource type="Texture2D" uid="uid://dprtl3e0dabe3" path="res://assets/players/girl/texture/roll.png" id="1_tggkx"]
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[ext_resource type="Texture2D" uid="uid://dprtl3e0dabe3" path="res://assets/textures/roll.png" id="1_tggkx"]
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[resource]
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resource_name = "skin"
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BIN
project/assets/players/girl/texture/roll.png
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project/assets/players/girl/texture/roll.png
(Stored with Git LFS)
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project/assets/players/girl/texture/roll_face.png
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project/assets/players/girl/texture/roll_face.png
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project/assets/players/girl/texture/roll_pupil.png
(Stored with Git LFS)
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project/assets/players/girl/texture/roll_pupil.png
(Stored with Git LFS)
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project/assets/textures/megaman.png
(Stored with Git LFS)
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project/assets/textures/megaman.png
(Stored with Git LFS)
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project/assets/textures/megaman.png.import
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project/assets/textures/megaman.png.import
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@ -0,0 +1,42 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://c5hlpvuc8mbmy"
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path.bptc="res://.godot/imported/megaman.png-c89e991fe8ef6c8b41249a8ec9919b1d.bptc.ctex"
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metadata={
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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}
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[deps]
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source_file="res://assets/textures/megaman.png"
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dest_files=["res://.godot/imported/megaman.png-c89e991fe8ef6c8b41249a8ec9919b1d.bptc.ctex"]
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[params]
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compress/mode=2
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compress/high_quality=true
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compress/high_quality_mode=0
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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BIN
project/assets/textures/roll.png
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project/assets/textures/roll.png
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@ -3,7 +3,7 @@
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://dprtl3e0dabe3"
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path.bptc="res://.godot/imported/roll.png-7b60b0b951d0754360380a3d9f07e4ad.bptc.ctex"
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path.bptc="res://.godot/imported/roll.png-340e0438a165f2de225baff3f38cded6.bptc.ctex"
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metadata={
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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@ -11,8 +11,8 @@ metadata={
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[deps]
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source_file="res://assets/players/girl/texture/roll.png"
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dest_files=["res://.godot/imported/roll.png-7b60b0b951d0754360380a3d9f07e4ad.bptc.ctex"]
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source_file="res://assets/textures/roll.png"
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dest_files=["res://.godot/imported/roll.png-340e0438a165f2de225baff3f38cded6.bptc.ctex"]
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[params]
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BIN
project/assets/textures/roll_face.png
(Stored with Git LFS)
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BIN
project/assets/textures/roll_face.png
(Stored with Git LFS)
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@ -3,7 +3,7 @@
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://du38jvx4b3fhn"
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path.bptc="res://.godot/imported/roll_face.png-8d09e6518c77e0890a021da51e504edf.bptc.ctex"
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path.bptc="res://.godot/imported/roll_face.png-c093cc90b09524f2bb918ca7ea185b90.bptc.ctex"
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metadata={
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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@ -11,8 +11,8 @@ metadata={
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[deps]
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source_file="res://assets/players/girl/texture/roll_face.png"
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dest_files=["res://.godot/imported/roll_face.png-8d09e6518c77e0890a021da51e504edf.bptc.ctex"]
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source_file="res://assets/textures/roll_face.png"
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dest_files=["res://.godot/imported/roll_face.png-c093cc90b09524f2bb918ca7ea185b90.bptc.ctex"]
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[params]
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BIN
project/assets/textures/roll_pupil.png
(Stored with Git LFS)
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project/assets/textures/roll_pupil.png
(Stored with Git LFS)
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@ -3,7 +3,7 @@
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://da08cweavcdpd"
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path.s3tc="res://.godot/imported/roll_pupil.png-6e3c975f6a5ff29061c4cf03c53fdfb8.s3tc.ctex"
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path.bptc="res://.godot/imported/roll_pupil.png-ea49b4df9a966f9b577d0373158295c6.bptc.ctex"
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metadata={
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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@ -11,13 +11,13 @@ metadata={
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[deps]
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source_file="res://assets/players/girl/texture/roll_pupil.png"
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dest_files=["res://.godot/imported/roll_pupil.png-6e3c975f6a5ff29061c4cf03c53fdfb8.s3tc.ctex"]
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source_file="res://assets/textures/roll_pupil.png"
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dest_files=["res://.godot/imported/roll_pupil.png-ea49b4df9a966f9b577d0373158295c6.bptc.ctex"]
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[params]
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compress/mode=2
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compress/high_quality=false
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compress/high_quality=true
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compress/high_quality_mode=0
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compress/lossy_quality=0.7
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compress/uastc_level=0
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@ -8,7 +8,6 @@ background_mode = 1
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ambient_light_source = 2
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ambient_light_color = Color(1, 1, 1, 1)
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tonemap_white = 16.0
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adjustment_enabled = true
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[node name="Level" type="Node3D" unique_id=1064267917]
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@ -19,12 +18,12 @@ environment = SubResource("Environment_srpys")
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.46142268)
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[node name="Camera3D" type="Camera3D" parent="." unique_id=543279419]
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transform = Transform3D(-1, 1.3072795e-08, 8.6439826e-08, 0, 0.98875636, -0.14953534, -8.742278e-08, -0.14953534, -0.98875636, -0.004, 1.493, -0.938)
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fov = 33.14007
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transform = Transform3D(-1, 1.3072807e-08, 8.643983e-08, 2.0009457e-08, 0.99673504, 0.080742076, -8.510209e-08, 0.080742076, -0.99673504, -0.004, 1.6712918, -1.9153945)
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fov = 12.441895
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[node name="girl" parent="." unique_id=575411908 instance=ExtResource("2_x25rp")]
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[node name="Helmet" parent="girl/Armature/Skeleton3D" parent_id_path=PackedInt32Array(575411908, 1905349273) index="1" unique_id=1595685542]
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visible = true
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[node name="Helmet" parent="girl/Armature/Skeleton3D" parent_id_path=PackedInt32Array(575411908, 1126145158) index="2" unique_id=1267990193]
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visible = false
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[editable path="girl"]
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@ -3,6 +3,3 @@
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[ext_resource type="PackedScene" uid="uid://cr4y1nqclwsf2" path="res://assets/players/girl/girl.blend" id="1_xv3y3"]
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[node name="girl" unique_id=575411908 instance=ExtResource("1_xv3y3")]
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[node name="Helmet" parent="Armature/Skeleton3D" parent_id_path=PackedInt32Array(1905349273) index="1" unique_id=1595685542]
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visible = false
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