feat: updated godot version
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4694 changed files with 236470 additions and 401376 deletions
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@ -34,10 +34,8 @@
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#include "core/debugger/engine_debugger.h"
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#include "core/io/marshalls.h"
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#include "core/object/callable_mp.h"
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#include "scene/main/multiplayer_api.h"
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#include "scene/main/node.h"
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#include "scene/main/scene_tree.h"
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#include "scene/main/window.h"
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// The RPC meta is composed by a single byte that contains (starting from the least significant bit):
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@ -348,7 +346,7 @@ void SceneRPCInterface::_send_rpc(Node *p_node, int p_to, uint16_t p_rpc_id, con
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// Create base packet, lots of hardcode because it must be tight.
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int ofs = 0;
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#define MAKE_ROOM(m_amount) \
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#define MAKE_ROOM(m_amount) \
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if (packet_cache.size() < m_amount) \
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packet_cache.resize(m_amount);
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