feat: updated godot version

This commit is contained in:
Sara Gerretsen 2026-04-04 19:38:56 +02:00
parent 0c508b0831
commit 42b028dbb5
4694 changed files with 236470 additions and 401376 deletions

View file

@ -34,10 +34,8 @@
#include "core/debugger/engine_debugger.h"
#include "core/io/marshalls.h"
#include "core/object/callable_mp.h"
#include "scene/main/multiplayer_api.h"
#include "scene/main/node.h"
#include "scene/main/scene_tree.h"
#include "scene/main/window.h"
// The RPC meta is composed by a single byte that contains (starting from the least significant bit):
@ -348,7 +346,7 @@ void SceneRPCInterface::_send_rpc(Node *p_node, int p_to, uint16_t p_rpc_id, con
// Create base packet, lots of hardcode because it must be tight.
int ofs = 0;
#define MAKE_ROOM(m_amount) \
#define MAKE_ROOM(m_amount) \
if (packet_cache.size() < m_amount) \
packet_cache.resize(m_amount);