feat: updated godot version
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0c508b0831
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42b028dbb5
4694 changed files with 236470 additions and 401376 deletions
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@ -269,10 +269,7 @@ public:
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// };
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// Type type = NO_ERROR;
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String message;
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int start_line = 0;
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int start_column = 0;
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int end_line = 0;
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int end_column = 0;
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int line = 0, column = 0;
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};
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#ifdef TOOLS_ENABLED
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@ -340,10 +337,8 @@ public:
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};
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Type type = NONE;
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int start_line = 0;
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int start_column = 0;
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int end_line = 0;
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int end_column = 0;
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int start_line = 0, end_line = 0;
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int start_column = 0, end_column = 0;
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Node *next = nullptr;
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List<AnnotationNode *> annotations;
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@ -1047,7 +1042,6 @@ public:
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struct ReturnNode : public Node {
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ExpressionNode *return_value = nullptr;
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bool void_return = false;
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bool use_conversion = false;
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ReturnNode() {
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type = RETURN;
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@ -1114,10 +1108,8 @@ public:
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StringName name;
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FunctionNode *source_function = nullptr;
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int start_line = 0;
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int start_column = 0;
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int end_line = 0;
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int end_column = 0;
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int start_line = 0, end_line = 0;
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int start_column = 0, end_column = 0;
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DataType get_datatype() const;
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String get_name() const;
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@ -1298,7 +1290,7 @@ public:
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COMPLETION_ATTRIBUTE_METHOD, // After id.| to look for methods.
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COMPLETION_BUILT_IN_TYPE_CONSTANT_OR_STATIC_METHOD, // Constants inside a built-in type (e.g. Color.BLUE) or static methods (e.g. Color.html).
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COMPLETION_CALL_ARGUMENTS, // Complete with nodes, input actions, enum values (or usual expressions).
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COMPLETION_DECLARATION, // Potential declaration (var, const, class, etc.).
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// TODO: COMPLETION_DECLARATION, // Potential declaration (var, const, func).
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COMPLETION_GET_NODE, // Get node with $ notation.
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COMPLETION_IDENTIFIER, // List available identifiers in scope.
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COMPLETION_INHERIT_TYPE, // Type after extends. Exclude non-viable types (built-ins, enums, void). Includes subtypes using the argument index.
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