feat: updated godot version

This commit is contained in:
Sara Gerretsen 2026-04-04 19:38:56 +02:00
parent 0c508b0831
commit 42b028dbb5
4694 changed files with 236470 additions and 401376 deletions

View file

@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="ScriptEditor" inherits="PanelContainer" api_type="editor" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<class name="ScriptEditor" inherits="PanelContainer" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
Godot editor's script editor.
</brief_description>
@ -18,14 +18,6 @@
[b]Note:[/b] This should be called whenever the script is changed to keep the open documentation state up to date.
</description>
</method>
<method name="close_file">
<return type="int" enum="Error" />
<param index="0" name="path" type="String" />
<description>
Closes the file at the given [param path], discarding any unsaved changes.
Returns [constant OK] on success or [constant ERR_FILE_NOT_FOUND] if the file is not found.
</description>
</method>
<method name="get_breakpoints">
<return type="PackedStringArray" />
<description>
@ -56,12 +48,6 @@
Returns an array with all [Script] objects which are currently open in editor.
</description>
</method>
<method name="get_unsaved_files" qualifiers="const">
<return type="PackedStringArray" />
<description>
Returns an array of file paths of scripts with unsaved changes open in the editor.
</description>
</method>
<method name="goto_help">
<return type="void" />
<param index="0" name="topic" type="String" />
@ -113,18 +99,6 @@
[b]Note:[/b] Does not apply to scripts that are already opened.
</description>
</method>
<method name="reload_open_files">
<return type="void" />
<description>
Reloads all currently opened files. This should be used when opened files are changed outside of the script editor. The user may be prompted to resolve file conflicts, see [member EditorSettings.text_editor/behavior/files/auto_reload_scripts_on_external_change].
</description>
</method>
<method name="save_all_scripts">
<return type="void" />
<description>
Saves all open scripts.
</description>
</method>
<method name="unregister_syntax_highlighter">
<return type="void" />
<param index="0" name="syntax_highlighter" type="EditorSyntaxHighlighter" />