feat: updated godot version
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4694 changed files with 236470 additions and 401376 deletions
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@ -31,7 +31,6 @@
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#include "engine_profiler.h"
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#include "core/debugger/engine_debugger.h"
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#include "core/object/class_db.h" // IWYU pragma: keep. `GDVIRTUAL_BIND` macro.
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void EngineProfiler::_bind_methods() {
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GDVIRTUAL_BIND(_toggle, "enable", "options");
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