#include "terrain_modifier_distance.h" #include "core/typedefs.h" #include "macros.h" void TerrainModifierDistance::_bind_methods() { BIND_HPROPERTY(Variant::OBJECT, distance_weight_curve, PROPERTY_HINT_RESOURCE_TYPE, "Curve"); } void TerrainModifierDistance::curves_changed() { if (!update_bounds()) { push_changed(get_bounds()); } SharedMutex::LockExclusive exclusive{ this->lock }; this->distance_weight_curve_buffer = this->distance_weight_curve.is_valid() ? this->distance_weight_curve->duplicate(true) : nullptr; } bool TerrainModifierDistance::update_bounds() { bool changed{ false }; Rect2 bounds{}; { SharedMutex::LockShared shared{ this->lock }; Rect2 const before{ get_bounds() }; Vector3 position{ get_thread_safe_global_position() }; bounds.position = { position.x, position.z }; bounds.size = { 0, 0 }; if (this->distance_weight_curve.is_valid()) { float const max_radius{ this->distance_weight_curve->get_max_domain() }; float const max_diameter{ 2.f * max_radius }; bounds.size = { max_diameter, max_diameter }; bounds.position -= { max_radius, max_radius }; } changed = before != bounds; } { SharedMutex::LockExclusive exclusive{ this->lock }; set_bounds(bounds); } return changed; } void TerrainModifierDistance::_notification(int what) { switch (what) { default: return; case NOTIFICATION_READY: update_bounds(); set_notify_transform(true); return; case NOTIFICATION_TRANSFORM_CHANGED: if (is_inside_tree()) { if (!update_bounds()) { push_changed(get_bounds()); } } return; } } float TerrainModifierDistance::distance_at(Vector2 const &world_coordinate) { Vector3 const global_position{ get_thread_safe_global_position() }; return world_coordinate.distance_to({ global_position.x, global_position.z }); } float TerrainModifierDistance::evaluate_at(Vector2 world_coordinate, float before) { SharedMutex::LockShared shared{ this->lock }; if (this->distance_weight_curve_buffer.is_null()) { return before; } float const distance{ distance_at(world_coordinate) }; if (distance >= this->distance_weight_curve_buffer->get_max_domain()) { return before; } float const weight_offset{ CLAMP(distance, this->distance_weight_curve_buffer->get_min_domain(), this->distance_weight_curve_buffer->get_max_domain()) }; float const weight{ this->distance_weight_curve_buffer->sample(weight_offset) }; float out{ weight <= 0.f ? before : Math::lerp(before, get_thread_safe_global_position().y, weight) }; return out; } PackedStringArray TerrainModifierDistance::get_configuration_warnings() const { PackedStringArray warnings{ super_type::get_configuration_warnings() }; if (this->distance_weight_curve.is_null()) { warnings.push_back("distance_weight_curve is invalid, add a valid distance_weight_curve"); } return warnings; } void TerrainModifierDistance::set_distance_weight_curve(Ref curve) { { SharedMutex::LockExclusive exclusive{ this->lock }; if (Engine::get_singleton()->is_editor_hint()) { if (this->distance_weight_curve.is_valid()) { this->distance_weight_curve->disconnect_changed(callable_mp(this, &self_type::curves_changed)); } if (curve.is_valid()) { curve->connect_changed(callable_mp(this, &self_type::curves_changed)); } } this->distance_weight_curve = curve; } curves_changed(); update_configuration_warnings(); } Ref TerrainModifierDistance::get_distance_weight_curve() const { return this->distance_weight_curve; }