[gd_scene load_steps=2 format=3 uid="uid://wkqhvjnxs2mx"] [ext_resource type="Material" uid="uid://8j7uyk0vnllg" path="res://assets/materials/terrain_material.tres" id="1_6vjd7"] [node name="TerrainChunk" type="TerrainChunk"] material_override = ExtResource("1_6vjd7") size = 25.0 lod0_detail = 25