[gd_scene load_steps=8 format=3 uid="uid://cnux2fqne284i"] [ext_resource type="PackedScene" uid="uid://bwrqsnetcn8yr" path="res://assets/models/point_handle.blend" id="1_njtj3"] [ext_resource type="Material" uid="uid://b4ip0oq8o76mc" path="res://assets/materials/peak_handle_depth_tested.tres" id="2_mx0s0"] [sub_resource type="GDScript" id="GDScript_njtj3"] script/source = "extends Area3D var dragged : bool = false func _input(event: InputEvent) -> void: if not dragged: return if event is InputEventMouseButton and not (event as InputEventMouseButton).is_pressed(): dragged = false Input.mouse_mode = Input.MOUSE_MODE_VISIBLE $\"..\".push_transform_changes() get_viewport().set_input_as_handled() elif event is InputEventMouseMotion: var motion := event as InputEventMouseMotion get_parent_node_3d().global_position.y -= motion.screen_relative.y get_viewport().set_input_as_handled() func _input_event(_camera: Camera3D, event: InputEvent, _event_position: Vector3, _normal: Vector3, _shape_idx: int) -> void: if not dragged and event is InputEventMouseButton and (event as InputEventMouseButton).is_pressed(): dragged = true Input.mouse_mode = Input.MOUSE_MODE_CAPTURED get_viewport().set_input_as_handled() " [sub_resource type="CylinderShape3D" id="CylinderShape3D_mx0s0"] height = 9.59302 radius = 4.85693 [sub_resource type="GDScript" id="GDScript_mx0s0"] script/source = "extends Area3D var dragged : bool = false func _input(event: InputEvent) -> void: if not dragged: return if event is InputEventMouseButton and not (event as InputEventMouseButton).is_pressed(): dragged = false Input.mouse_mode = Input.MOUSE_MODE_VISIBLE $\"..\".push_transform_changes() get_viewport().set_input_as_handled() elif event is InputEventMouseMotion: var motion := event as InputEventMouseMotion var cam_basis := get_viewport().get_camera_3d().global_basis var x_axis := Vector3(cam_basis.x.x, 0, cam_basis.x.z).normalized() var z_axis := Vector3(cam_basis.z.x, 0, cam_basis.z.z).normalized() get_parent_node_3d().global_position += motion.screen_relative.y * z_axis + motion.screen_relative.x * x_axis get_viewport().set_input_as_handled() func _input_event(_camera: Camera3D, event: InputEvent, _event_position: Vector3, _normal: Vector3, _shape_idx: int) -> void: if not dragged and event is InputEventMouseButton and (event as InputEventMouseButton).is_pressed(): dragged = true Input.mouse_mode = Input.MOUSE_MODE_CAPTURED get_viewport().set_input_as_handled() " [sub_resource type="SphereShape3D" id="SphereShape3D_njtj3"] radius = 5.22192 [sub_resource type="CylinderMesh" id="CylinderMesh_njtj3"] top_radius = 0.4 bottom_radius = 0.4 height = 10000.0 [node name="PointPrimitiveNode" type="PointPrimitiveNode"] [node name="point_handle" parent="." instance=ExtResource("1_njtj3")] transform = Transform3D(10, 0, 0, 0, 10, 0, 0, 0, 10, 0, 0, 0) [node name="HeightHandles" type="Area3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 27.8381, 0) script = SubResource("GDScript_njtj3") [node name="CollisionShape3D" type="CollisionShape3D" parent="HeightHandles"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.80421, 0) shape = SubResource("CylinderShape3D_mx0s0") [node name="CollisionShape3D2" type="CollisionShape3D" parent="HeightHandles"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -57.945, 0) shape = SubResource("CylinderShape3D_mx0s0") [node name="PositionHandle" type="Area3D" parent="."] script = SubResource("GDScript_mx0s0") [node name="CollisionShape3D" type="CollisionShape3D" parent="PositionHandle"] shape = SubResource("SphereShape3D_njtj3") [node name="MeshInstance3D" type="MeshInstance3D" parent="."] material_override = ExtResource("2_mx0s0") mesh = SubResource("CylinderMesh_njtj3")