# ---> SCons # for projects that use SCons for building: http://http://www.scons.org/ .sconsign.dblite # When configure fails, SCons outputs these config.log .sconf_temp # build artifacts *.o compile_commands.json engine/.github project/.godot build/terrain_editor.pck build/terrain_editor.x86_64 build/terrain_editor.exe build.zip # general-purpose cache folder (used by e.g clangd) .cache /modules/terrain_editor/__pycache__/