From cc3d7d335d0bc38f77e5c127be0af0b1a71a3641 Mon Sep 17 00:00:00 2001 From: Sara Date: Mon, 8 Dec 2025 16:05:14 +0100 Subject: [PATCH] fix: renaming uses NAME_COLUMNS ipv column 1 --- modules/terrain_editor/primitive_layer_list.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/modules/terrain_editor/primitive_layer_list.cpp b/modules/terrain_editor/primitive_layer_list.cpp index 9f9885fc..1d02d916 100644 --- a/modules/terrain_editor/primitive_layer_list.cpp +++ b/modules/terrain_editor/primitive_layer_list.cpp @@ -64,7 +64,7 @@ void PrimitiveLayerList::layer_renamed(TreeItem *item) { Ref primitive{ primitives.get(item->get_index()) }; String old{ primitive->get_name() }; Callable set_name_c{ callable_mp(cast_to(primitive.ptr()), &Resource::set_name) }; - EditHistory::get_singleton()->push_action(set_name_c.bind(item->get_text(1)), set_name_c.bind(old)); + EditHistory::get_singleton()->push_action(set_name_c.bind(item->get_text(NAME_COLUMN)), set_name_c.bind(old)); } void PrimitiveLayerList::item_edited() {