saragerretsen.nl/projects/station-to-station.html

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<h1>Station to Station</h1>
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<h2>Info</h2>
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<p>Project Type: Unreal Engine Management Game</p>
<p>Project Timeframe: Internship during 2022 Jan-Jul</p>
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<p>
A fun, relaxing but still challenging, resource management puzzle game by Galaxy Grove. That I had the chance to work on for an internship of six months.
Being my first "job" working on a real production game, I learned a lot about developing a polished, <i>final</i>, product.
My main contributions were to the dynamic growth of the in-game cities in response to the player's success. I also wrote some internal tooling for generating ambient occlusion maps in bulk using Blender and python.
As well as the decorative birds' behaviour.
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<h2>Steam</h2>
<iframe id="steam embed" src="https://store.steampowered.com/widget/2272400/" frameborder="0" width="646" height="190"></iframe>
<h2>Announcement Trailer</h2>
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src="https://www.youtube.com/embed/e-FuDjteXxs?mute=1&loop=1&autoplay=1"
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