changed about me
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<!DOCTYPE html>
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<!DOCTYPE html>
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<html>
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<html>
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<head>
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<head>
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<title>Portfolio - Sara Gerretsen</title>
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<title>Portfolio - Sara Gerretsen</title>
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margin-bottom: 100px;
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margin-bottom: 100px;
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}
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}
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</style>
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</style>
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<script type="text/javascript" src="shared/jquery.min.js"></script>
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<script type="text/javascript" src="shared/jquery.min.js"></script>
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<div id="site-header">
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<div id="site-header">
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<script>$(function(){$("#site-header").load("shared/header.html");});</script>
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<script>$(function () {$("#site-header").load("shared/header.html");});</script>
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</div>
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</div>
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</head>
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</head>
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<body>
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<body>
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<section>
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<section>
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<h1 id="intro-sentence">Hello, my name is Sara! I'm a game developer with love for the intricacies of player interaction.</h1>
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<h1 id="intro-sentence">Hello, my name is Sara! I'm a game developer with love for the intricacies of player
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interaction.</h1>
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</section>
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</section>
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<section>
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<section>
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<h2 id="projects">Projects</h2>
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<h2 id="projects">Projects</h2>
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<div indented>
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<div indented>
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<div class="project-grid">
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<div class="project-grid">
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<div class="personal-info-grid" indented>
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<div class="personal-info-grid" indented>
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<div>
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<div>
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<p>
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<p>
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I started out programming at twelve years old and haven't been able to let go ever since. I have intermediate experience working with C# in Unity and Google Cloud Functions. I have worked with Git and Scrum. For personal projects I work with mainly C and C++. I also have previous experience with Javascript and GameMaker-Language.
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My primary interests are game programming and player interaction.
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I am hardworking with a pragmatic attention to technical detail. I love seeing a project come together and working with motivated teams. My favourite part of any project is learning all the intricacies of my tools as I use them. I strive to write organized code, that is efficient to run, build and maintain.
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I like learning about algorithms and design patterns.
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As well as about how to get players invested and excited.
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In my free time I like making games from scratch, or in custom engines.
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When it comes to third party engines I'm most experienced with the Unreal and
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Unity game engines. For personal projects I mainly work with SDL2, though sometimes I use SFML as well.
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</p>
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</p>
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</div>
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</div>
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<div class="personal-info-photo"></div>
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<div class="personal-info-photo"></div>
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<div>
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<div>
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<h3>Rust | Advanced</h3>
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<h3>Rust | Advanced</h3>
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<p>
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<p>
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<b>Frameworks:</b>
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<b>Frameworks:</b>
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godot-rs
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godot-rs
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</p>
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</p>
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</div>
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</div>
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<div>
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<div>
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</s>
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</s>
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</div>
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</div>
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</section>
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</section>
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<body>
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<body>
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</html>
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</html>
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