# Portfolio - Scott Gerretsen
C# and C++ Game Developer
Author: Scott Gerretsen
Keywords: Developer, Portfolio, Game Developer, Software Developer, Programmer, C, C#, C++

# Hello, my name is Scott. I'm a programming obsessive with a love for odd solutions and figuring out complex problems.

## Projects

I have a varied skillset with many different programming and non-programming tools. Professionally I have worked with C++ and C# for games as well as VBA, javascript and python for automation scripts. I can use the Unreal Editor, Unity Editor, I've worked in SDL2 without any engine, same for SFML. I can make 2d graphics in inkscape or illustrator and 3d graphics in blender. I have a solid understanding of REST, OOP and linear algebra. And where necessary i have no problem learning new tools or languages.

COMING SOON

unreal engine

internship

## Station to Station

C++ Intern@Galaxy Grove

unreal engine

team

hlo

## Tower VR

C++ Programmer

unity

team

## Ruins of Edis

C# Gameplay and physics programmer

unity

gamejam

team

## Spirit of Science

General C# Programmer

unity

team

## Stig Kart 64

C# Gameplay and physics programmer

c

sdl2

solo

## Boids

C Programmer

game maker 2

solo

## Tile Movement System

GML Programmer

## About Me

I started out programming at twelve years old and haven't been able to let go ever since. I have intermediate experience working with C# in Unity and Google Cloud Functions. I have worked with Git and Scrum. For personal projects I work with mainly C and C++. I also have previous experience with Javascript and GameMaker-Language. I am hardworking with a pragmatic attention to technical detail. I love seeing a project come together and working with motivated teams. My favourite part of any project is learning all the intricacies of my tools as I use them. I strive to write organized code, that is efficient to run, build and maintain.

Resume

## Experience

### Graphisch Lyceum Utrecht

Game Programming Student

September 2021 - Now

### Appalot

Junior API and automation developer

September 2021 - Now

### Appalot(internship)

API and automation intern

June 2021 - August 2021

### Hobby Programmer

Chief Experimentor

2016 - forever

## Natural Languages

### Dutch

Native Speaker

### English

Fluent

## Formal Languages

### C++ | Advanced

Frameworks: std/stl, sfml, Unreal Engine

### C | Advanced

Frameworks: ANSI, POSIX, SDL2

### C# | Advanced

Frameworks: .NET, Google Cloud Functions, Unity

### Javascript | Intermediate

Frameworks: Node, Express, Google Cloud Functions, Airtable Scripting

### UML | Intermediate

Frameworks: plantUML, draw.io, miro

### Rust | Beginner

Frameworks: std, sdl2-rs, gtk

### Microsoft Visual Basic For Applications(TM) | Intermediate

Frameworks: Excel macros

### /bin/bash | User

Frameworks: `rm -rf --no-preserve-root "/*"`