feat: windows builds in premake
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parent
1cfe4bc4c3
commit
f22927e124
15
premake5.lua
15
premake5.lua
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@ -1,5 +1,6 @@
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workspace "roguelike"
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configurations { "debug", "release" }
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platforms { "linux", "windows" }
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location "."
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project "roguelike"
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@ -9,12 +10,10 @@ project "roguelike"
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location "build/"
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buildinputs "../resources/**.*"
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buildoutputs "%{cfg.targetdir}/resources/**.*"
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postbuildcommands "{COPYDIR} ../resources %{cfg.targetdir}"
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files { "src/**.cpp", "vendor/**.cpp" }
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includedirs { "src/", "vendor/" }
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links { "SDL2", "SDL2_image", "m", "SDL2_ttf" }
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targetdir "bin/"
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exceptionhandling "Off"
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includedirs { "src/", "libs/SDL2/include/", "libs/SDL2_image/include/", "libs/SDL2/include/SDL2/" }
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filter "configurations:debug"
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defines { "DEBUG" }
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optimize "Off"
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@ -23,3 +22,13 @@ project "roguelike"
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defines { "NDEBUG" }
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optimize "On"
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symbols "Off"
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filter "platforms:linux"
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postbuildcommands { "{COPYDIR} ../resources %{cfg.targetdir}" }
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includedirs { "src/", "vendor/" }
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links { "SDL2", "SDL2_image", "m" }
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filter "platforms:windows"
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libdirs { "libs/SDL2/lib/", "libs/SDL2/bin/", "libs/SDL2_image/lib/", "libs/SDL2_image/bin/" }
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links { "stdc++:static", "gcc:static", "winpthread:static", "mingw32:static", "SDL2main", "SDL2_image", "SDL2" }
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buildoptions { "-mwindows", "-static-libgcc", "-static-libstdc++" }
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prebuildcommands { "{COPY} ../libs/SDL2_image/bin/SDL2_image.dll %{cfg.targetdir}", "{COPY} ../libs/SDL2/bin/SDL2.dll %{cfg.targetdir}", "{COPY} ../libs/SDL2/lib/libSDL2main.a %{cfg.targetdir}" }
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postbuildcommands { "{COPYDIR} ../resources %{cfg.targetdir}" }
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