diff --git a/sara.objectionable.solutions/assets/fencer-collisions.png b/sara.objectionable.solutions/assets/fencer-collisions.png new file mode 100644 index 0000000..3c6838d Binary files /dev/null and b/sara.objectionable.solutions/assets/fencer-collisions.png differ diff --git a/sara.objectionable.solutions/assets/fencer.png b/sara.objectionable.solutions/assets/fencer.png new file mode 100644 index 0000000..aea9327 Binary files /dev/null and b/sara.objectionable.solutions/assets/fencer.png differ diff --git a/sara.objectionable.solutions/projects/fencer-collision.html b/sara.objectionable.solutions/projects/fencer-collision.html index 7debd47..dabbc1c 100644 --- a/sara.objectionable.solutions/projects/fencer-collision.html +++ b/sara.objectionable.solutions/projects/fencer-collision.html @@ -12,12 +12,13 @@ -

Project Name

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Fencer Collision

Info

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Project Type: SDL2 Custom Toy Engine

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Project Timeframe: 2023

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Project Type: SDL2 Toy Engine

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Project Timeframe: November 2023

Project Summary

@@ -58,6 +59,7 @@ physics world. Once an object is registered to the physics world it will use the SAT to check for collisions, and finally, that comes to the multi-body iterative collision solver.

+

The iterative solver is implemented in the static functions of the PhysicsEntity typeclass.