# Hi! my name is Sara! I'm a game developer in love with the intricacies of player interaction.

## Projects

play on steam!

unreal engine

internship

## Station to Station

C++ Intern@Galaxy Grove

play on itch.io!

unity

gamejam

team

## Spirit of Science

General C# Programmer

play on itch.io!

unity

team

## Stig Kart 64

C# Gameplay and physics programmer

sdl2

solo

## Boids

C Programmer

unreal engine

team

hlo

## Tower VR

C++ Programmer

game maker 2

solo

## Tile Movement System

GML Programmer

## About Me

My primary interests are game programming and player interaction. I like learning about algorithms and design patterns. As well as about how to get players invested and excited. In my free time I like making games from scratch, or in custom engines. When it comes to third party engines I'm most experienced with the Unreal and Godot game engines. For personal projects I mainly work with SDL2, though sometimes I use SFML as well.

## Experience

### Galaxy Grove

C++ Intern

January 2023 - July 2023

### Grafisch Lyceum Utrecht

Game Programming Student

September 2021 - Now

### Appalot

Junior API and automation developer

September 2021 - Now

### Appalot(internship)

API and automation intern

June 2021 - August 2021

### Hobby Programmer

Chief Experimentor

2016 - forever

## Natural Languages

### Dutch

Native Speaker

### English

Fluent

## Formal Languages

### C++ | Advanced

Frameworks: std/stl, sfml, Unreal Engine

### C | Advanced

Frameworks: SDL2

### C# | Advanced

Frameworks: .NET, Google Cloud Functions, Unity

### Rust | Advanced

Frameworks: godot-rs

### Javascript | Intermediate

Frameworks: Node, Express, Google Cloud Functions, Airtable Scripting

### /bin/bash | User

Frameworks: `rm -rf --no-preserve-root "/*"`

### Microsoft Visual Basic For Applications(TM) | Intermediate

Frameworks: Excel macros