Merge commit 'dda27ef3a7' as 'engine'

This commit is contained in:
Sara Gerretsen 2026-06-17 22:12:13 +02:00
commit ba81ba5e98
13979 changed files with 7800711 additions and 0 deletions

View file

@ -0,0 +1,30 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeVectorBase" inherits="VisualShaderNode" api_type="core" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
<brief_description>
A base type for the nodes that perform vector operations within the visual shader graph.
</brief_description>
<description>
This is an abstract class. See the derived types for descriptions of the possible operations.
</description>
<tutorials>
</tutorials>
<members>
<member name="op_type" type="int" setter="set_op_type" getter="get_op_type" enum="VisualShaderNodeVectorBase.OpType" default="1">
A vector type that this operation is performed on.
</member>
</members>
<constants>
<constant name="OP_TYPE_VECTOR_2D" value="0" enum="OpType">
A 2D vector type.
</constant>
<constant name="OP_TYPE_VECTOR_3D" value="1" enum="OpType">
A 3D vector type.
</constant>
<constant name="OP_TYPE_VECTOR_4D" value="2" enum="OpType">
A 4D vector type.
</constant>
<constant name="OP_TYPE_MAX" value="3" enum="OpType">
Represents the size of the [enum OpType] enum.
</constant>
</constants>
</class>