feat: updated godot version

This commit is contained in:
Sara Gerretsen 2026-04-04 19:38:56 +02:00
parent 0c508b0831
commit 42b028dbb5
4694 changed files with 236470 additions and 401376 deletions

View file

@ -30,8 +30,6 @@
#include "editor_debugger_plugin.h"
#include "core/object/callable_mp.h"
#include "core/object/class_db.h"
#include "editor/debugger/script_editor_debugger.h"
void EditorDebuggerSession::_breaked(bool p_really_did, bool p_can_debug, const String &p_message, bool p_has_stackdump) {
@ -115,6 +113,7 @@ void EditorDebuggerSession::detach_debugger() {
debugger->disconnect("started", callable_mp(this, &EditorDebuggerSession::_started));
debugger->disconnect("stopped", callable_mp(this, &EditorDebuggerSession::_stopped));
debugger->disconnect("breaked", callable_mp(this, &EditorDebuggerSession::_breaked));
debugger->disconnect(SceneStringName(tree_exited), callable_mp(this, &EditorDebuggerSession::_debugger_gone_away));
for (Control *tab : tabs) {
debugger->remove_debugger_tab(tab);
}
@ -122,12 +121,18 @@ void EditorDebuggerSession::detach_debugger() {
debugger = nullptr;
}
void EditorDebuggerSession::_debugger_gone_away() {
debugger = nullptr;
tabs.clear();
}
EditorDebuggerSession::EditorDebuggerSession(ScriptEditorDebugger *p_debugger) {
ERR_FAIL_NULL(p_debugger);
debugger = p_debugger;
debugger->connect("started", callable_mp(this, &EditorDebuggerSession::_started));
debugger->connect("stopped", callable_mp(this, &EditorDebuggerSession::_stopped));
debugger->connect("breaked", callable_mp(this, &EditorDebuggerSession::_breaked));
debugger->connect(SceneStringName(tree_exited), callable_mp(this, &EditorDebuggerSession::_debugger_gone_away), CONNECT_ONE_SHOT);
}
EditorDebuggerSession::~EditorDebuggerSession() {