feat: updated godot version
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parent
0c508b0831
commit
42b028dbb5
4694 changed files with 236470 additions and 401376 deletions
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@ -30,7 +30,6 @@
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#include "remote_debugger.h"
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#include "core/config/engine.h"
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#include "core/config/project_settings.h"
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#include "core/debugger/debugger_marshalls.h"
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#include "core/debugger/engine_debugger.h"
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@ -39,7 +38,6 @@
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#include "core/input/input.h"
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#include "core/io/resource_loader.h"
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#include "core/math/expression.h"
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#include "core/object/class_db.h"
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#include "core/object/script_language.h"
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#include "core/os/os.h"
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#include "servers/display/display_server.h"
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@ -329,7 +327,6 @@ void RemoteDebugger::_send_stack_vars(List<String> &p_names, List<Variant> &p_va
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stvar.name = E->get();
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stvar.value = F->get();
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stvar.type = p_type;
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stvar.type_hint = DebuggerMarshalls::parse_type_from_variant(F->get());
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send_message("stack_frame_var", stvar.serialize());
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E = E->next();
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F = F->next();
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@ -429,12 +426,12 @@ void RemoteDebugger::debug(bool p_can_continue, bool p_is_error_breakpoint) {
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}
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send_message("debug_enter", msg);
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Input::MouseMode mouse_mode = Input::MouseMode::MOUSE_MODE_VISIBLE;
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Input::MouseMode mouse_mode = Input::MOUSE_MODE_VISIBLE;
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if (Thread::is_main_thread()) {
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mouse_mode = Input::get_singleton()->get_mouse_mode();
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if (mouse_mode != Input::MouseMode::MOUSE_MODE_VISIBLE) {
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Input::get_singleton()->set_mouse_mode(Input::MouseMode::MOUSE_MODE_VISIBLE);
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if (mouse_mode != Input::MOUSE_MODE_VISIBLE) {
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Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_VISIBLE);
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}
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} else {
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MutexLock mutex_lock(mutex);
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