feat: updated godot version

This commit is contained in:
Sara Gerretsen 2026-04-04 19:38:56 +02:00
parent 0c508b0831
commit 42b028dbb5
4694 changed files with 236470 additions and 401376 deletions

View file

@ -30,7 +30,6 @@
#include "remote_debugger.h"
#include "core/config/engine.h"
#include "core/config/project_settings.h"
#include "core/debugger/debugger_marshalls.h"
#include "core/debugger/engine_debugger.h"
@ -39,7 +38,6 @@
#include "core/input/input.h"
#include "core/io/resource_loader.h"
#include "core/math/expression.h"
#include "core/object/class_db.h"
#include "core/object/script_language.h"
#include "core/os/os.h"
#include "servers/display/display_server.h"
@ -329,7 +327,6 @@ void RemoteDebugger::_send_stack_vars(List<String> &p_names, List<Variant> &p_va
stvar.name = E->get();
stvar.value = F->get();
stvar.type = p_type;
stvar.type_hint = DebuggerMarshalls::parse_type_from_variant(F->get());
send_message("stack_frame_var", stvar.serialize());
E = E->next();
F = F->next();
@ -429,12 +426,12 @@ void RemoteDebugger::debug(bool p_can_continue, bool p_is_error_breakpoint) {
}
send_message("debug_enter", msg);
Input::MouseMode mouse_mode = Input::MouseMode::MOUSE_MODE_VISIBLE;
Input::MouseMode mouse_mode = Input::MOUSE_MODE_VISIBLE;
if (Thread::is_main_thread()) {
mouse_mode = Input::get_singleton()->get_mouse_mode();
if (mouse_mode != Input::MouseMode::MOUSE_MODE_VISIBLE) {
Input::get_singleton()->set_mouse_mode(Input::MouseMode::MOUSE_MODE_VISIBLE);
if (mouse_mode != Input::MOUSE_MODE_VISIBLE) {
Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_VISIBLE);
}
} else {
MutexLock mutex_lock(mutex);