metro-rts/godot/GameObjects/unit.tscn
2024-08-15 21:43:20 +02:00

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[gd_scene load_steps=4 format=3 uid="uid://pme230qx1377"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_n4q15"]
albedo_color = Color(0.407843, 1, 0.447059, 1)
[sub_resource type="CapsuleMesh" id="CapsuleMesh_5r0b3"]
material = SubResource("StandardMaterial3D_n4q15")
[sub_resource type="SphereShape3D" id="SphereShape3D_drlm2"]
radius = 1.0
[node name="Unit" type="Unit"]
collision_layer = 2
collision_mask = 0
[node name="ActorWorldState" type="UnitWorldState" parent="."]
[node name="Planner" type="Planner" parent="."]
actions = [0, 1, 2]
[node name="NavigationAgent3D" type="NavigationAgent3D" parent="."]
target_desired_distance = 0.25
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
mesh = SubResource("CapsuleMesh_5r0b3")
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
shape = SubResource("SphereShape3D_drlm2")