![]() - Death now removes entity from awareness - State failure now causes replan or goal reevaluation |
||
---|---|---|
.. | ||
LevelProps | ||
enemy_unit.tscn | ||
ground_goal_marker.tscn | ||
nav_marker.tscn | ||
player_camera.tscn | ||
player_unit.tscn |
![]() - Death now removes entity from awareness - State failure now causes replan or goal reevaluation |
||
---|---|---|
.. | ||
LevelProps | ||
enemy_unit.tscn | ||
ground_goal_marker.tscn | ||
nav_marker.tscn | ||
player_camera.tscn | ||
player_unit.tscn |