[gd_scene load_steps=6 format=3 uid="uid://pme230qx1377"] [ext_resource type="AnimationLibrary" uid="uid://crkh5gahl2ci6" path="res://Animation/bean_characters.res" id="1_70627"] [sub_resource type="CapsuleShape3D" id="CapsuleShape3D_q7mxo"] radius = 0.586696 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_n4q15"] specular_mode = 1 albedo_color = Color(0.407843, 1, 0.447059, 1) roughness = 0.0 [sub_resource type="CapsuleMesh" id="CapsuleMesh_5r0b3"] material = SubResource("StandardMaterial3D_n4q15") radial_segments = 8 rings = 3 [sub_resource type="BoxMesh" id="BoxMesh_p8wvo"] size = Vector3(0.2, 0.2, 0.5) [node name="Player" type="CharacterUnit"] configure_team = 1 collision_layer = 6 collision_mask = 0 [node name="ActorWorldState" type="CharacterWorldState" parent="."] unique_name_in_owner = true [node name="Planner" type="Planner" parent="."] actions_inspector = [0, 1, 2, 3, 6] unique_name_in_owner = true [node name="EntityHealth" type="EntityHealth" parent="."] unique_name_in_owner = true [node name="Inventory" type="Inventory" parent="."] weapon_id = 2 utility_id = 3 unique_name_in_owner = true [node name="NavigationAgent3D" type="NavigationAgent3D" parent="."] unique_name_in_owner = true path_desired_distance = 0.2 target_desired_distance = 0.5 path_height_offset = 0.5 avoidance_enabled = true avoidance_layers = 4 avoidance_mask = 5 debug_enabled = true debug_path_custom_point_size = 7.0 [node name="AnimationPlayer" type="AnimationPlayer" parent="."] unique_name_in_owner = true libraries = { "": ExtResource("1_70627") } [node name="Eyes" type="Node3D" parent="."] unique_name_in_owner = true transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.49429, 0) [node name="VisionTarget" type="Node3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.39151, 0) [node name="CollisionShape3D" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0) shape = SubResource("CapsuleShape3D_q7mxo") [node name="MeshInstance3D" type="MeshInstance3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0) mesh = SubResource("CapsuleMesh_5r0b3") [node name="MeshInstance3D2" type="MeshInstance3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.363891, 1.24027, 0.471381) mesh = SubResource("BoxMesh_p8wvo")