[gd_scene load_steps=10 format=3 uid="uid://c62s1jmtgajjk"] [ext_resource type="PackedScene" uid="uid://dsalxxq3xs842" path="res://rts_game_mode.tscn" id="1_4nchg"] [ext_resource type="Environment" uid="uid://cnfk8yrvklysq" path="res://Environments/default_environment.tres" id="2_jq6bw"] [ext_resource type="PackedScene" uid="uid://pme230qx1377" path="res://GameObjects/player_unit.tscn" id="3_wl7wm"] [ext_resource type="PackedScene" uid="uid://ba17jrcaduowj" path="res://GameObjects/enemy_unit.tscn" id="4_0o33v"] [sub_resource type="NavigationMesh" id="NavigationMesh_8a2j6"] vertices = PackedVector3Array(0, 0.4, -2, 1.75, 0.4, -3.25, 1.75, 0.4, -9.5, -0.75, 0.4, -0.25, 0, 0.4, -2, 1.75, 0.4, -9.5, -9.5, 0.4, -9.5, -9.5, 0.4, -0.25, 4.5, 0.4, -1.25, 4.5, 0.4, -0.5, 9.5, 0.4, -0.5, 3.25, 0.4, -2.5, 4.5, 0.4, -1.25, 9.5, 0.4, -0.5, 1.75, 0.4, -9.5, 1.75, 0.4, -3.25, 3.25, 0.4, -2.5, 9.5, 0.4, -0.5, 9.5, 0.4, -9.5, 1.75, 3.4, 1, 2.25, 3.4, 1, 3.5, 3.4, -0.5, 2.75, 3.4, -1.5, 1.5, 3.4, -2, 0.25, 3.4, -0.5, 3, 0.4, -0.5, 2.5, 0.4, -1.25, 1.5, 0.4, -1.5, 0.75, 0.4, -0.5, 1.75, 0.4, 0.5, 9.5, 0.4, -0.5, 4.5, 0.4, -0.5, 3.5, 0.4, 1.25, 9.5, 0.4, -0.5, 3.5, 0.4, 1.25, 2, 0.4, 2.25, 2, 0.4, 9.5, 9.5, 0.4, 9.5, 2, 0.4, 9.5, 2, 0.4, 2.25, 0, 0.4, 1, 0, 0.4, 1, -0.75, 0.4, -0.25, -9.5, 0.4, -0.25, -9.5, 0.4, 9.5, 2, 0.4, 9.5) polygons = [PackedInt32Array(2, 1, 0), PackedInt32Array(4, 3, 5), PackedInt32Array(5, 3, 7), PackedInt32Array(5, 7, 6), PackedInt32Array(10, 9, 8), PackedInt32Array(13, 12, 11), PackedInt32Array(15, 14, 16), PackedInt32Array(16, 14, 18), PackedInt32Array(16, 18, 17), PackedInt32Array(20, 19, 21), PackedInt32Array(21, 19, 22), PackedInt32Array(22, 19, 23), PackedInt32Array(23, 19, 24), PackedInt32Array(26, 25, 27), PackedInt32Array(27, 25, 28), PackedInt32Array(28, 25, 29), PackedInt32Array(32, 31, 30), PackedInt32Array(34, 33, 35), PackedInt32Array(35, 33, 36), PackedInt32Array(36, 33, 37), PackedInt32Array(40, 39, 38), PackedInt32Array(42, 41, 43), PackedInt32Array(43, 41, 44), PackedInt32Array(44, 41, 45)] geometry_parsed_geometry_type = 1 geometry_collision_mask = 4294967289 [sub_resource type="BoxShape3D" id="BoxShape3D_ubt1u"] size = Vector3(20, 0.1, 20) [sub_resource type="PlaneMesh" id="PlaneMesh_hohcb"] size = Vector2(20, 20) [sub_resource type="BoxShape3D" id="BoxShape3D_nlgbx"] size = Vector3(3, 3, 3) [sub_resource type="BoxMesh" id="BoxMesh_o000f"] size = Vector3(3, 3, 3) [node name="TestLevel" type="Level3D"] game_mode_prototype = ExtResource("1_4nchg") [node name="WorldEnvironment" type="WorldEnvironment" parent="."] environment = ExtResource("2_jq6bw") [node name="NavigationRegion3D" type="NavigationRegion3D" parent="WorldEnvironment"] navigation_mesh = SubResource("NavigationMesh_8a2j6") [node name="StaticBody3D" type="StaticBody3D" parent="WorldEnvironment/NavigationRegion3D"] collision_layer = 5 [node name="CollisionShape3D" type="CollisionShape3D" parent="WorldEnvironment/NavigationRegion3D/StaticBody3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.05, 0) shape = SubResource("BoxShape3D_ubt1u") [node name="MeshInstance3D" type="MeshInstance3D" parent="WorldEnvironment/NavigationRegion3D/StaticBody3D"] mesh = SubResource("PlaneMesh_hohcb") skeleton = NodePath("../../../..") [node name="StaticBody3D2" type="StaticBody3D" parent="WorldEnvironment/NavigationRegion3D"] transform = Transform3D(0.616308, 0, 0.787505, 0, 1, 0, -0.787505, 0, 0.616308, 1.88872, 1.48357, -0.533337) collision_layer = 5 [node name="CollisionShape3D" type="CollisionShape3D" parent="WorldEnvironment/NavigationRegion3D/StaticBody3D2"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.05, 0) shape = SubResource("BoxShape3D_nlgbx") [node name="MeshInstance3D" type="MeshInstance3D" parent="WorldEnvironment/NavigationRegion3D/StaticBody3D2"] mesh = SubResource("BoxMesh_o000f") skeleton = NodePath("../../../..") [node name="DirectionalLight3D" type="DirectionalLight3D" parent="WorldEnvironment"] transform = Transform3D(-0.030678, -0.932282, 0.36043, 0, 0.360599, 0.932721, -0.999529, 0.028614, -0.0110625, 0, 1.28927, 0) light_color = Color(1, 0.926667, 0.78, 1) [node name="Unit" parent="." instance=ExtResource("3_wl7wm")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.7165, 1.8999e-07, 3.29106) [node name="Unit2" parent="." instance=ExtResource("4_0o33v")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 7.57207, -7.63685e-07, -6.40453)