[gd_scene load_steps=8 format=3 uid="uid://ba17jrcaduowj"] [sub_resource type="Animation" id="Animation_va30j"] resource_name = "RESET" length = 0.001 loop_mode = 1 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("MeshInstance3D2:position") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Vector3(-0.363891, 1.24027, 0.471381)] } [sub_resource type="Animation" id="Animation_opwhc"] resource_name = "fire" step = 0.01 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("MeshInstance3D2:position") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.04, 0.14), "transitions": PackedFloat32Array(1, 1, 1), "update": 0, "values": [Vector3(-0.363891, 1.24027, 0.471381), Vector3(-0.363891, 1.24027, 0.199307), Vector3(-0.363891, 1.24027, 0.471381)] } tracks/1/type = "method" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath(".") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "values": [{ "args": [], "method": &"fire_at_target" }] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_3jmw4"] _data = { "RESET": SubResource("Animation_va30j"), "fire_weapon": SubResource("Animation_opwhc") } [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ss47r"] albedo_color = Color(1, 0.24, 0.24, 1) [sub_resource type="CapsuleMesh" id="CapsuleMesh_5r0b3"] material = SubResource("StandardMaterial3D_ss47r") [sub_resource type="SphereShape3D" id="SphereShape3D_drlm2"] radius = 1.0 [sub_resource type="BoxMesh" id="BoxMesh_p8wvo"] size = Vector3(0.2, 0.2, 0.5) [node name="Unit" type="Unit"] configure_team = 3 collision_layer = 6 collision_mask = 0 [node name="ActorWorldState" type="UnitWorldState" parent="."] [node name="Planner" type="Planner" parent="."] [node name="EntityHealth" type="EntityHealth" parent="."] [node name="NavigationAgent3D" type="NavigationAgent3D" parent="."] [node name="AnimationPlayer" type="AnimationPlayer" parent="."] libraries = { "": SubResource("AnimationLibrary_3jmw4") } [node name="Eyes" type="Node3D" parent="."] unique_name_in_owner = true transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.4512, 0) [node name="VisionTarget" type="Node3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.31501, 0) [node name="MeshInstance3D" type="MeshInstance3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0) mesh = SubResource("CapsuleMesh_5r0b3") [node name="CollisionShape3D" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0) shape = SubResource("SphereShape3D_drlm2") [node name="MeshInstance3D2" type="MeshInstance3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.363891, 1.24027, 0.471381) mesh = SubResource("BoxMesh_p8wvo")