[gd_scene load_steps=4 format=3 uid="uid://c62s1jmtgajjk"] [ext_resource type="PackedScene" uid="uid://dsalxxq3xs842" path="res://rts_game_mode.tscn" id="1_4nchg"] [ext_resource type="Environment" uid="uid://cnfk8yrvklysq" path="res://Environments/default_environment.tres" id="2_jq6bw"] [sub_resource type="PlaneMesh" id="PlaneMesh_hohcb"] size = Vector2(10, 10) [node name="TestLevel" type="Level3D"] game_mode_prototype = ExtResource("1_4nchg") [node name="WorldEnvironment" type="WorldEnvironment" parent="."] environment = ExtResource("2_jq6bw") [node name="DirectionalLight3D" type="DirectionalLight3D" parent="WorldEnvironment"] transform = Transform3D(-0.030678, -0.932282, 0.36043, 0, 0.360599, 0.932721, -0.999529, 0.028614, -0.0110625, 0, 1.28927, 0) light_color = Color(1, 0.926667, 0.78, 1) [node name="MeshInstance3D" type="MeshInstance3D" parent="WorldEnvironment"] mesh = SubResource("PlaneMesh_hohcb") skeleton = NodePath("../..")